Multik 0.3.0 Help

Multik on mobile (Android, iOS)

Overview

Multik can be used in mobile apps via Kotlin Multiplatform:

  • Android - JVM target.

  • iOS - Kotlin/Native target.

The recommended engine for mobile is KOTLIN, which provides the broadest compatibility.

Engine availability

Target

Engines

Notes

Android (JVM)

KOTLIN; NATIVE (OpenBLAS)

OpenBLAS supports arm64-v8a only.

iOS (Native)

KOTLIN

OpenBLAS is not available.

Dependencies

A typical KMP setup:

  • Add multik-core to commonMain.

  • Add multik-kotlin (or multik-default) to the Android and iOS source sets.

See Installation for Gradle examples.

19 February 2026