Multik on mobile (Android, iOS)
Overview
Multik can be used in mobile apps via Kotlin Multiplatform:
Android - JVM target.
iOS - Kotlin/Native target.
The recommended engine for mobile is KOTLIN, which provides the broadest compatibility.
Engine availability
Target | Engines | Notes |
|---|---|---|
Android (JVM) | KOTLIN; NATIVE (OpenBLAS) | OpenBLAS supports arm64-v8a only. |
iOS (Native) | KOTLIN | OpenBLAS is not available. |
Dependencies
A typical KMP setup:
Add
multik-coretocommonMain.Add
multik-kotlin(ormultik-default) to the Android and iOS source sets.
See Installation for Gradle examples.
19 February 2026