times
operator fun <D : Dimension> Byte.times(other: MultiArray<Byte, D>): NDArray<Byte, D>
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operator fun <D : Dimension> Short.times(other: MultiArray<Short, D>): NDArray<Short, D>
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operator fun <D : Dimension> Int.times(other: MultiArray<Int, D>): NDArray<Int, D>
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operator fun <D : Dimension> Long.times(other: MultiArray<Long, D>): NDArray<Long, D>
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operator fun <D : Dimension> Float.times(other: MultiArray<Float, D>): NDArray<Float, D>
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operator fun <D : Dimension> Double.times(other: MultiArray<Double, D>): NDArray<Double, D>
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operator fun <D : Dimension> ComplexFloat.times(other: MultiArray<ComplexFloat, D>): NDArray<ComplexFloat, D>
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operator fun <D : Dimension> ComplexDouble.times(other: MultiArray<ComplexDouble, D>): NDArray<ComplexDouble, D>
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operator fun <T, D : Dimension> MultiArray<T, D>.times(other: T): NDArray<T, D>
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operator fun <T, D : Dimension> MultiArray<T, D>.times(other: MultiArray<T, D>): NDArray<T, D>
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Create a new array as product of this and other.