get
operator fun <T> MultiArray<T, D3>.get(ind1: Int, ind2: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D3>.get( ind1: Int, ind2: Int, ind3: Int): T
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operator fun <T> MultiArray<T, D4>.get(ind1: Int, ind2: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: Int, ind3: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: Int, ind3: Int, ind4: Int): T
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operator fun <T> MultiArray<T, D1>.get(index: ClosedRange<Int>): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D2>.get(index: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D2>.get(ind1: ClosedRange<Int>, ind2: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D2>.get(ind1: Int, ind2: ClosedRange<Int>): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D2>.get(ind1: ClosedRange<Int>, ind2: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D3>.get(index: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D3>.get(ind1: ClosedRange<Int>, ind2: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D3>.get(ind1: Int, ind2: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D3>.get(ind1: ClosedRange<Int>, ind2: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D3>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D3>.get( ind1: Int, ind2: Int, ind3: ClosedRange<Int>): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D3>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D3>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D3>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D3>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D3>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get(index: ClosedRange<Int>): MultiArray<T, D4>
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operator fun <T> MultiArray<T, D4>.get(ind1: ClosedRange<Int>, ind2: ClosedRange<Int>): MultiArray<T, D4>
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operator fun <T> MultiArray<T, D4>.get(ind1: Int, ind2: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get(ind1: ClosedRange<Int>, ind2: Int): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>): MultiArray<T, D4>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: Int, ind3: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: Int): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>, ind4: ClosedRange<Int>): MultiArray<T, D4>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: Int, ind3: Int, ind4: ClosedRange<Int>): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: Int, ind3: ClosedRange<Int>, ind4: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: Int, ind4: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: Int, ind4: Int): MultiArray<T, D1>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: Int, ind3: ClosedRange<Int>, ind4: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>, ind4: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: Int, ind4: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: Int, ind4: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: Int, ind4: ClosedRange<Int>): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: ClosedRange<Int>, ind4: Int): MultiArray<T, D2>
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operator fun <T> MultiArray<T, D4>.get( ind1: Int, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>, ind4: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: Int, ind3: ClosedRange<Int>, ind4: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: Int, ind4: ClosedRange<Int>): MultiArray<T, D3>
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operator fun <T> MultiArray<T, D4>.get( ind1: ClosedRange<Int>, ind2: ClosedRange<Int>, ind3: ClosedRange<Int>, ind4: Int): MultiArray<T, D3>
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operator fun <T> MutableMultiArray<T, D2>.get(write: WritableView.Companion, index: Int): MutableMultiArray<T, D1>
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operator fun <T> MutableMultiArray<T, D3>.get(write: WritableView.Companion, index: Int): MutableMultiArray<T, D2>
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operator fun <T> MutableMultiArray<T, D3>.get( write: WritableView.Companion, ind1: Int, ind2: Int): MultiArray<T, D1>
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operator fun <T> MutableMultiArray<T, D4>.get(write: WritableView.Companion, index: Int): MutableMultiArray<T, D3>
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operator fun <T> MutableMultiArray<T, D4>.get( write: WritableView.Companion, ind1: Int, ind2: Int): MultiArray<T, D2>
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operator fun <T> MutableMultiArray<T, D4>.get( write: WritableView.Companion, ind1: Int, ind2: Int, ind3: Int): MutableMultiArray<T, D1>
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