Rotate
class Rotate(degrees: Float, interpolation: InterpolationType, renderingSpeed: RenderingSpeed, enableAntialiasing: Boolean) : Operation<BufferedImage, BufferedImage>
Content copied to clipboard
This image preprocessor defines the Rotate operation.
It rotates the input image on degrees.
The final image quality depends on the following tunable parameters: interpolation, renderingSpeed, enableAntialiasing.
Constructors
Rotate
Link copied to clipboard
fun Rotate(degrees: Float = 90f, interpolation: InterpolationType = InterpolationType.BICUBIC, renderingSpeed: RenderingSpeed = RenderingSpeed.MEDIUM, enableAntialiasing: Boolean = true)
Content copied to clipboard
Functions
Properties
enableAntialiasing
Link copied to clipboard
interpolation
Link copied to clipboard
renderingSpeed
Link copied to clipboard