ProducerScope
@ExperimentalCoroutinesApi interface ProducerScope<in E> :
CoroutineScope,
SendChannel<E>
(source)Scope for the produce coroutine builder.
Note: This is an experimental api. Behavior of producers that work as children in a parent scope with respect to cancellation and error handling may change in the future.
Properties
abstract val channel: SendChannel<E> A reference to the channel this coroutine sends elements to.
It is provided for convenience, so that the code in the coroutine can refer
to the channel as |
Inherited Properties
abstract val coroutineContext: CoroutineContext The context of this scope. Context is encapsulated by the scope and used for implementation of coroutine builders that are extensions on the scope. Accessing this property in general code is not recommended for any purposes except accessing the Job instance for advanced usages. |
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abstract val isClosedForSend: Boolean Returns |
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abstract val onSend: SelectClause2<E, SendChannel<E>> Clause for the select expression of the send suspending function that selects when the element that is specified as the parameter is sent to the channel. When the clause is selected, the reference to this channel is passed into the corresponding block. |
Inherited Functions
Closes this channel.
This is an idempotent operation — subsequent invocations of this function have no effect and return |
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Registers a handler which is synchronously invoked once the channel is closed
or the receiving side of this channel is cancelled.
Only one handler can be attached to a channel during its lifetime.
The |
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Immediately adds the specified element to this channel, if this doesn’t violate its capacity restrictions,
and returns |
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Sends the specified element to this channel, suspending the caller while the buffer of this channel is full
or if it does not exist, or throws an exception if the channel is closed for |
Extension Properties
val CoroutineScope.isActive: Boolean Returns |
Extension Functions
fun <T> CoroutineScope.async( Creates a coroutine and returns its future result as an implementation of Deferred. The running coroutine is cancelled when the resulting deferred is cancelled. The resulting coroutine has a key difference compared with similar primitives in other languages and frameworks: it cancels the parent job (or outer scope) on failure to enforce structured concurrency paradigm. To change that behaviour, supervising parent (SupervisorJob or supervisorScope) can be used. |
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suspend fun ProducerScope<*>.awaitClose( Suspends the current coroutine until the channel is either closed or cancelled and invokes the given block before resuming the coroutine. |
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fun <E> CoroutineScope.broadcast( Launches new coroutine to produce a stream of values by sending them to a broadcast channel and returns a reference to the coroutine as a BroadcastChannel. The resulting object can be used to subscribe to elements produced by this coroutine. |
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fun CoroutineScope.cancel( Cancels this scope, including its job and all its children with an optional cancellation cause. A cause can be used to specify an error message or to provide other details on a cancellation reason for debugging purposes. Throws IllegalStateException if the scope does not have a job in it. fun CoroutineScope.cancel( Cancels this scope, including its job and all its children with a specified diagnostic error message. A cause can be specified to provide additional details on a cancellation reason for debugging purposes. Throws IllegalStateException if the scope does not have a job in it. |
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fun CoroutineScope.ensureActive(): Unit Ensures that current scope is active. |
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fun CoroutineScope.launch( Launches a new coroutine without blocking the current thread and returns a reference to the coroutine as a Job. The coroutine is cancelled when the resulting job is cancelled. |
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expect fun CoroutineScope.newCoroutineContext( Creates a context for the new coroutine. It installs Dispatchers.Default when no other dispatcher or ContinuationInterceptor is specified, and adds optional support for debugging facilities (when turned on). |
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operator fun CoroutineScope.plus( Adds the specified coroutine context to this scope, overriding existing elements in the current scope’s context with the corresponding keys. |
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fun <E> CoroutineScope.produce( Launches a new coroutine to produce a stream of values by sending them to a channel and returns a reference to the coroutine as a ReceiveChannel. This resulting object can be used to receive elements produced by this coroutine. |